Monday, March 8, 2010

Playing Games, Escaping Society?

Bolter and Grusin call technological innovations (specifically games) "new" and "authentic" experiences that also "divorce us from the physical world" (103). Gaming has become escapism at the most intense level. People spend hours, days, entire weekends immersed in a game world, communicating only with others participating in a similar escape from the physical world. Gamer tags and user names replace actual identity while accomplishing missions and collecting items take the place of real-life experiences. Looking at how "connected" today's online gaming is it's sadly ironic to see how much disconnection it can cause when not practiced responsibly. Gaming Addiction Rehabilitation Centers: Anyone want to invest?

We got to teach some gamers it's okay to take breaks:
http://www.kensavage.com/archives/another-kid-dies-from-playing-online-game/

No comments: